Spewing forth a few class ideas. Too lazy to get technical in this one.
So apparently Warriors, Rogues and Chlerics exist eh? (and my ninja will soon too!). well how about these idears:
Wizard: (focuses on telepethy, item lore, any smart sounding magic!)
Conjurer: (Conjures up minions, items?, evil plans?)
Bloodkin: (they like blood.. weaken when starved of it, stronger when.. not starved of it?)
Ninja : (obviously)
Scholar: (able to create scrolls and battle with their knowledge!)
Republicans: (they be dragons, yaar)
Nordic: (resistant to cold, love alcohol, fightin and the god Odin)
drunkard: ( decreased agility and hit chance, drasticaly increased endurance, increased damage)
jester: (increased charisma and acrobatics/dexterity?)
Beastkin :(able to tame certain mobs and use them to fight? unable to do melee themselves but can heal themselves/beasts?)
Ouroboros: (special GM/Dev class, help yourselves feel more special by being the cycle of life and death itself!)
The Unclean/ The hungered/ Savage: (new idea >:) this can be a special class given to those caught cheating/macroeing/ etc..., Half stats in everything, only weapon is their barehands, and to heal they must feast on mob corpses!)[i think its a cool punishment idea, dont you?]
Canadian: (auto set to lvl 200, 2x stats and skills. [i win.. i mean. canadians win the game instantly])
that's all i'm going to think of for now.. (yes the republicans and Canadians are joke classes,)
